In English - www.lul.se

The self-efficacy test in English

The regional libraries in Dalarna, Stockholm, Uppsala and Örebro have developed a self-efficacy test for the digital competence of library staff.

The self-efficacy test has multiple objectives:

1. Perceive a clear picture of the present digital competences of the library staff.

2. Follow up on training and competence development efforts.

3. If the test is answered on a regular basis it could have a coaching function where the respondent will see his or hers  progression.

4. Form a basis for an individual or team plan of action.

The test is anonymous and open for everyone, and the respondent are asked to state their municipality. Our next step is to develop a method for analysis on a local municipality level and connect this to a suggested plan of action for competence development.

Our self-efficacy test consists of 24 statements relevant for library work and the respondents are asked to rate their own confidence in relation to each of the statements on a scale of 1 (very uncertain) to 7 (very confident).

The test is based on The European Digital Competence Framework for Citizens, also known as DigComp 2.0. Digcomp 2.0 is a tool set which aims to structure efforts towards improving citizen's digital competence for work and employability, learning, leisure, consumption and participation in society. Read more about Digcomp on this page.

The test was constructed because of a national competence development project that will take place 2018-2020 in Sweden, focusing on improving the digital competences of library staff. The aim of this project is to establish public libraries as a hub for digital competences.

The self-efficacy test was developed in 2017 by Linda Sävhammar, Hanna Johansson, Sandra Spjuth and Eleonor Grenholm in collaboration with Lars-Åke Nordén, Department of Information Technology at Uppsala University and Linda Manilla, Department of Computer and Information Science at Linköping University. A prototype of the test was tried out on 62 individuals and then the final test was constructed. The final test was released in January 2018.

These are the final statements:

I would know how to…

111 … use search engines in order to find certain types of information - e.g. pictures, video or maps

121 … explain what the term "filter bubble" means

122 … critically review digital content and determine its degree of credibility

131 … save and organize digital content so I may access it later

211 … find relevant forums/groups on the Internet with focus on a specific area of interest

221 … share my own content on the Internet

231 … reflect upon freedom of speech and its limitations on the Internet

241 … use digital tools in order to cooperate with others at a distance

251 … give response to hate speech online towards myself and others

261 … handle and erase the digital footprints I leave behind on the Internet

311 … choose a suitable program/app to create digital content (e.g. pictures, videos, audio)

321 … expand or edit what others have done in order for it to become what I envisioned

331 … choose a suitable creative commons license for the material I have created

332 … determine which digital content I can use freely on a poster or the library homepage

341 … produce a pedagogical step-by-step tutorial on how to read talking books in Legimus

411 … protect digital equipment from unwanted access through the Internet

421 … identify webpages and e-mail that can be used for fraude or other types of unwanted activities

422 … communicate through the Internet without revealing my own identity (e.g. through encryption)

431 … limit my digital presence so that it does not distract me from my other work

441 … use digital equipment in order to reduce environmental impact (e.g. digital meetings, fewer printouts)

511 … commence troubleshooting a malfunctioning computer 

521 … activate the built in speech synthesis on an Iphone

531 … adapt and adjust the functionality of a program through its settings

541 … find solutions to technical problems by searching the Internet

The test is licensed under the Creative Commons-license CC-BY-4.0.